![]() Still, if it delivers what they’re hoping it does it should make for an interesting experience. While Everwild certainly sounds interesting, a lot of fans are not getting their hopes up given the current state of Rare. We cannot wait to share more with you in the future. While Everwild and the team building it will get everything they need, we are still fully committed to Sea of Thieves-Joe, Mike, Shelley and the team still have plenty of creative ideas and plans to bring to Sea of Thieves for a long time to come and we have a number of central teams that support both games. ![]() Having two large games in development represents a tremendous opportunity for Rare and the talented staff here as we grow and further evolve the studio to meet the challenges of simultaneously operating a successful live service and being in pre-production for a new IP. Everwild will give you memorable, engaging and meaningful experiences for players everywhere to share. The development team, led by Executive Producer Louise O’Connor, is creating something truly original and incredibly special that aims to be more than just a new IP. The Everwild team is focused on building an experience that allows for new ways to play in a natural and magical world. While Everwild is still early in development, we are very excited about the unique potential of the game we are creating. ![]() ![]() Those looking for more information can find an overview as described by Rare studio head Craig Duncan below: Recently, reports emerged that development on Everwild was completely rebooted in late 2020 following the departure of its creative director Simon Woodroffe, and that the game was now targeting a. ![]()
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